4 things we learn from the Dragon Age Dreadwolf gameplay leak

4 things we learn from the Dragon Age Dreadwolf gameplay leak
HIGHLIGHTS

20 minutes of gameplay involving one segment/dungeon of Dragon Age Dreadwolf has been leaked online by a kind playtester.

He quoted “Combat is completely in real-time and similar to a hack and slash. I'm told the guiding reference point was the God of War (2018), and that shows.”

The animation quality has drastically improved in this game, he quoted.

The gameplay footage of Bioware’s Dragon Age Dreadwolf has been posted online on Saturday claiming it to be at the “early alpha” stage. According to an anonymous Reddit user, a kind playtester posted 20 minutes of gameplay involving one dungeon/segment.  He added: “The entire gameplay is set within the Gray Warden fortress HQ of Weisshaupt.”

1. Character details

“The player character is an Elvish "Knight" Class (the character screen actually says they are a mid-level Grey Warden) and they have got a sword and a shield. They also have two party members, another knight dude and a female dwarf rogue”

Dragon Age

2. Objective

“The objective is to fight through the Darkspawn to get to the library, but as you are doing so there is also a big ass dragon attacking from above”

3. Combat Style

The original poster wrote about the combat style of the game. He said: “Combat is completely in real-time and similar to a hack and slash. I'm told the guiding reference point was the God of War (2018), and that shows.”

4. Graphics

Further talking about the animation quality and in-game graphics, the OP added, “The most immediate thing you noticed is that animation quality has DRASTICALLY improved. Like, for any other AAA title, it's probably not that big a deal. But we've never seen animation quality this good in any BioWare game. I didn't actually play it, but I can tell it probably feels really good to control your character. No more stiff animations, it's all very fluid and seems also very responsive.”

The original poster also talked about the player character’s hair, he said, “Oh and the player character's hair looked glorious. I mean, it was clipping right through their helmet. But it was flowing and bouncing as they moved. Finally, no more stiff a** hair. Now, let's hope we have more than just two black hairstyles.”

The link to the screengrabs and gifs has been removed from the post but if you are dedicated enough, you can find it :wink-emoji: :wink-emoji: 

Ankesh Pawan Pandey

Ankesh Pawan Pandey

Ankesh Pandey is a BSc in Information Technology and loves programming and coding. At Digit, he works as a reviewer where he is mostly involved with testing laptops and creating videos for Digit’s Instagram page. View Full Profile

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