CDPR releases a Cyberpunk 2077 workaround for a game-breaking bug along with official modding tools
The bug was introduced with patch version 1.1
The developers have shared a workaround for the game-breaking bug
Cyberpunk 2077 also receives modding support tools.
Cyberpunk 2077 has just got its first patch version 1.1 to fix the game bugs on all the platforms. But, the update ended up adding more bugs for some players. This bug prevents players from progressing any further in the game and was spotted in the Down on the Street quest. CD Projekt Red has also released official modding tools for the game.
After the patch version 1.1, some players experienced bugs on the Down on the Street quest. The bug involved the protagonist V having a conversation with Takemura. Players are unable to progress further because the bug prevents the scene from loading. The developers, on their official support page, shared a workaround for the bug.
Cyberpunk 2077 modding tools released by CDPR
The steps are as follows:
- Load a gamesave before Takemura and V leave Wakako's office.
- Finish the conversation with Takemura outside the office right away
- Right after conversation, when the quest has been updated, skip ahead by 23hrs.
- See if the holocall triggers and the dialogue with Takemura starts
Going further, CD Projekt Red has also released official modding support tools for Cyberpunk 2077. Players have been modding the game before the tool was even released. They did this to improve game mechanics and make the game playable. The official tools will help the gamers in certain missions as well. The developers also stated that mod tools will be continuously updated alongside the game patches.
The game patch version 1.1 is about 5 GB in size for the PC and around 17 GB for console gamers. Another patch found on the roadmap is scheduled to be released in the coming weeks with free DLC and updates. In the meantime, You can check out our review of the game on the PS5, right here.