Cell to Singularity – Evolution Never Ends
Developed and published entirely by a single studio – Computer Lunch, Cell to Singularity is quite a unique game.This is quite an astoundingly ingenious way of blending genres and in fact, it is actually a good mix of gaming with education! The game contains textbook definitions from chemistry and biology and portrays how our cosmos began, and how life was developed.
Cell to Singularity – Evolution Never Ends Gameplay
This is how you make a game that’s not only engaging but doesn’t drive the player away because of the way the game is monetised. In fact, this particular balancing effect makes this game ridiculously addictive. Cell to Singularity – Evolution Never Ends is basically a clicker game in which you have to chart a rather accurate path of evolution of the human race right from the primordial soup, all the way to terraforming Mars. The visual presentation makes the game an interactive, animated and educational tutorial through the passage of time. The visuals make you feel like you are in-charge of the evolution process – interactive in the sense that the player plays the game and “pushes” the evolution forward through known paths to get to where we are now. There are research upgrades along the way which make your resource collection easier and the concept of resets allows you to get additional accelerators to speed up your progress even further. While you can buy your way through the game, there’s also the option of watching ads to accelerate progress. This way, you can complete the entire game in under a week with ease. The developers make no attempts to hide the addictive nature of the game, it’s plastered all over the play store. Thankfully, the developers didn’t make the grind excruciating as most clicker games tend to last way longer by means of the grind.
Cell to Singularity – Evolution Never Ends Verdict
While it’s only recently been introduced to the Play Store, the game has been around on Steam for over a year and the developers seem to regularly add new content. Its basic 3D models, low rendering, no lighting and basic textures make this game one of the lowest-demanding games in terms of hardware. Even though the game offers premium currencies for standard prices, the in-game currency you earn should be enough to provide for everything you might need. Overall, this is how a game’s monetisation system ought to be designed, and we would recommend you give it a shot.
SKOAR – 6/10
MOAR
Publisher: Computer Lunch
Developer: Computer Lunch
Platform: Android / iOS
Price: Free
Mithun Mohandas
Mithun Mohandas is an Indian technology journalist with 10 years of experience covering consumer technology. He is currently employed at Digit in the capacity of a Managing Editor. Mithun has a background in Computer Engineering and was an active member of the IEEE during his college days. He has a penchant for digging deep into unravelling what makes a device tick. If there's a transistor in it, Mithun's probably going to rip it apart till he finds it. At Digit, he covers processors, graphics cards, storage media, displays and networking devices aside from anything developer related. As an avid PC gamer, he prefers RTS and FPS titles, and can be quite competitive in a race to the finish line. He only gets consoles for the exclusives. He can be seen playing Valorant, World of Tanks, HITMAN and the occasional Age of Empires or being the voice behind hundreds of Digit videos. View Full Profile